GUESTS OF HONOR
Look whom THE KRAKEN has snatched!Steadfast KRAKEN allies known for their talents, brawn, wit and humor.
SANDY PETERSEN aka the Great Old One, aka The Only Old One, aka Mr. Shiny, aka Carl Sanford, aka The Bane of Daniel der Zauberer, aka Uncle Sandy is the original designer of the roleplaying phenomenon Call of Cthulhu and thus played a key role in making H.P. Lovecraft and Cthulhu household names. He is widely acknowledged to be the most influential shaper of the fantasy world Glorantha after the creator Greg Stafford himself. He is responsible for most of the fun you had playing computer games like Doom (Thanks for the shotgun!), Quake and the Age of Empires ("Wololooo!") series. Now he is right smack in the middle of his third-act career as a board game designer and Kickstarter honcho. His latest project is called Planet Apocalypse which he demoed at THE KRAKEN 2016. Sandy serves as Vice-president of the Board of Directors of Chaosium, Inc. and acts as the Chief Creative Consultant and Guidance Ro-Man for the legendary and indestructable publisher. All Krakeneers can look forward to play-test sessions of Sandy's latest creations, lore heavy seminars, disturbing-alarming-and-hilarious movies, intriguing chats and — as tradition dictates — an exclusive Call of Cthulhu scenario sprung fresh from his mind for the 'winners' of our Horror Lottery to play in.
KEN ROLSTON is a Bon Vivant, sage, folk singer and award-winning designer of pen-and-paper RPGs and supplements. He co-designed the 2nd edition of PARANOIA, wrote for RuneQuest, Ghostbusters, Stormbringer and not to forget Superworld, for which he created the eye-popping supplement Bad Medicine for Dr. Drugs (Greg Stafford just can't stop raving about it!). When dinosaurs ruled the earth, Ken served as roleplaying director for West End Games, Games Workshop and the Avalon Hill Game Company. As a video game designer, he was lead designer at Bethesda Softworks for The Elder Scrolls classics Morrowind and Oblivion. During his reign as RuneCzar at Avalon Hill, a period famously know as the RuneQuest Renaissance, he contributed his deathless prose and peerless editorial gifts to Sun County, River of Cradles, Shadows on the Borderland, Dorastor: Land of Doom and Strangers in Prax. Ken enjoyed his first stay with us in 2015 so much he wanted to be back for the next KRAKEN. Sadly he found out too late that there was a KRAKEN in 2016. We are happy that he will spend his yearly Euro-Geek-Jaunt with us again this year and has carved the dates for THE KRAKEN into his calendar.
JASON DURALL got started in the RPG industry with Chaosium, playtesting and writing a tiny bit of Elric! He wrote Slaves of Fate for the ill-fated Dragon Lords of Melnibone. He's best-known for Basic Roleplaying and has worked on Cthulhu/BRP-based games such Magic World, The Laundry, World War Cthulhu, and Achtung! Cthulhu including Assault on the Mountains of Madness. Other work includes material for Amber Diceless Roleplaying, Conan the Roleplaying Game, The Lord of the Rings, Silver Age Sentinels, Supernatural, A Game of Thrones, Serenity, Battlestar Galactica and Lords of Gossamer & Shadow, a diceless roleplaying game from Rite Publishing. His professional career has largely been in the computer games industry, as lead worldbuilder for Shadowbane, creative lead for Wizard101 and Pirate101, writer and designer for several unannounced/defunct games, and most recently he was the lead designer on Drakensang Online in Berlin for two and a half years. Now a full-time writer and game developer, Jason is managing Modiphius's Robert E Howard's Conan: Adventures in an Age Undreamed Of, and their Star Trek Adventures game lines (among others), and is part of Chaosium's design team for the brand new version of RuneQuest, and will be contributing to and spearheading other projects to come. Eventually he will finish Interplanetary. He has no spare time. Oh and yeah: he is a Kickass GM.
IAN BRUMBY is the head of Fenris Games the wargaming and roleplaying supply store that achieved immortal fame by sculpting the incredible Cthulhu Wars and Glorantha: The Gods War miniatures for Sandy Petersen. Besides being an longtime gaming enthusiast Ian is a professional industrial modelmaker who previously worked for television, film fx, advertising, museums and exhibitions before setting up shop with his modelmaker brother Jo to found Fenris Games. Ian will show his exemplary work in the panel The Making of Awesome by showing us a step-by-step process of the making of a marvelous Gods War miniature from a Dan Barker concept art to a finished sculpt. THE KRAKEN looks forward celebrating a man that helped furthering the fame of the Cthulhu Mythos and Glorantha with his work. And this year he is really going to make it!